;mossberg weapon spec

;GUN Model File Requirements

;GUN Settings

muzzleflash    = 4
muzzlesize     = 50
brass          = 3
smoke          = 1
damage         = 10
damagetype     = 2
scorchtype     = 3
reloadqty      = 2
iterate        = 2
accuracy       = 15
shotgun        = 1

;GUN Visuals

textured      = gun_D2.tga
effect        = effectbank\BumpCubeReflectAlpha\BumpCubeReflectAlpha.fx
transparency  = 2
weapontype    = 2

;GUN Sounds

sound1	       = fire.wav
sound2	       = reload.wav
sound3         = dryfire.wav
sound4         =
sound5         =
fireloop       = 0

;HUD muzzleflash position

horiz          = 0
vert           = 0
forward        = -2
alignx         = 4
aligny         = -2
alignz         = 20

;HUD animation frames list

keyframe ratio = 1
select         = 0,9
Idle           = 10,38
Move           = 39,53
fire           = 54,59
start reload   = 60,67
reload loop    = 68,75
end reload     = 76,79
Cock           = 80,94
putaway        = 95,105

;HUD sound frames list

soundframes    = 3
sframe0        = 54,1
sframe1        = 72,3
sframe2        = 84,2
